I’ve just uninstalled and removed Balatro after yet a near, very close 8/8 ante finish. I have been failing and failing, I’ve only ever seen and gotten to 8/8 ante twice, this being the second time. Every other run has been just insulting me to where no strategy has ever worked, I feel like a lot of it is RNG and pre-determined outcomes based on seeded runs.
And I hate that way of playing. It always feels like I’m getting smacked down by a troll bully who I can never overcome. They’d kick me down every failed run I’d have, then they give me a false sense of security the further I get. “Awwww, getting tired of being owned? Here, let me help you by giving you a few seemingly lucky breaks. SMACK Oh! OWNED YOU AGAIN! FUCK YOU! LOLLOLOL! I BANGED YOUR MOTHER, GIT GUD, NOOB!1”
I just don’t understand why these kinds of games are around, even when I have a good idea who it is for.
The Legend of Zelda Breath of the Wild. As a die hard Zelda fan, I was beyond hyped for this one. Probably my biggest letdown in all of gaming.
- No real story to follow
- No cast of interesting characters outside of optional collectible flashbacks
- Repetitive, lifeless gameplay. No real dungeons or temples, every “mini dungeon” that does exist is the same copy pasted theme.
- No score of memorable unique music, just the MiNiMaLiSm of some understated occasional piano.
- Atrocious lack of enemy variety.
- a focus on exploration that rewards you with precious little given that any weapons your find will just break, and there are no unique combat or traversal items to unlock.
Came back to my save a couple times to push through, but the entire game is just the same 4 activities copy pasted 300 times with no variation or progression that makes your 50th hour unique from your first. It’s like. Soulless kowtow to Ubisoft game design in a once beautiful and innovative game series. Makes me mad just thinking about it lol.
I hate Battle Royale shooters, all of them.
There is nothing I find more unpleasant than inventory management under pressure. I don’t even have time to look at what I just picked up and figure out what it does before people are shooting at me. I say just pick a lane, you can be a competitive shooter, but skip the loot. Or go maximum inventory management, like borderlands or stalker, but not in a competitive multiplayer game.
PvP in any context. I find going against other players very stressful, and even when I’m winning, I know I just made the day of other players a little bit worse, and that just sours the experience.
Monster hunter. You need to hit the monsters like 1000x and they don’t even have a health bar. Its like using a mixer: boring and takes long.
LoZ: The wind waker. I thought it would be like that one world in Paper Mario: TOK where you get a fast ship, but instead you get an extremely slow nutshell.
I have tried to play Hollow Knight multiple times and I just can’t get into it. I find the art style clashes with the gameplay, it’s difficult for me to tell what is and isn’t a platform to stand on, what will and won’t hurt me. I also just don’t think the Souls-like system really works for me in a side scroller, I had the same issue with Salt and Sanctuary, it just wasn’t how I want to play one of those games.
The whole souls universe. It’'s not difficult it’s tedious. I get why people like it, it;'s got great atmosphere and design and ideas. just not for me.
Any Soulslike anything. I have gotten my ass beaten by enemy NPCs in Smash Bros, and I have gotten my ass beaten by enemy players in Battlefield, and I stuck around with both until I got quite good (Smash Bros more than Battlefield, but still).
But Dark Souls, Demon Souls, Elden Ring… I’ve actually owned all of them and played none of them for more than a few hours at most. I got the furthest with Elden Ring but it’s just not fun, it’s harder than Smash Bros but about as fun as Ghost of Tsushima combat - which is to say, not very fun.
Oh also, Assassin’s Creed: Valhalla or whatever the viking themed one was. I’m not a picky AC player, I loved the originals and I loved Origins and I loved many (though not all) in between those. But the viking one just had the slowest, least satisfying combat in the world. Which sucked since I’m Danish American, can’t even live out digital viking fantasies, but pirate fantasies are a decent second I guess.
On the flip side, the Stanley Parable is so good that I haven’t finished it because it makes my brain feel like it’s tripping but in a disorienting and uncomfortable way. It’s so good but I cant handle it for too long.
Honestly? Witcher 3. Heard so much good about it. Started it like 10 times. I hated the combat method. Made me hate the game.
Baldur’s gate 3, the combat was frustrating and the dice rolls popping up in the middle of any skill check were annoying. I’m sure there are others but that’s the one I can think of right now.
Yeah, the game is frustrating and hard. I preferred their other game Divinity 2 significantly more.
I really really wanted to get into this one but there were just too many story threads going on at once and I had fomo analysis paralysis about all of them
I just decided to go with whatever direction I take the game. No save scumming, just go with it. Forgot something? Fuck it, let’s move on. There may have been a more interesting way of solving something? Fuck it, let’s move on. This mindset was liberating and rewarding as hell!
I tried that my first time through and somehow bugged the game so that I could not actually complete the third act. I was so pissed off I haven’t played it in years
Breath of the Wild. I just don’t see the hype. The weapon durability system really turned me off from the game.
RDR 2
I think I’m like 4-5 hours in and so far I’ve slogged through snow really slowly with some fucking assholes I just want to shove down a mountain.
When does it get good? Do I ever see the sun?
You should be close to freedom. The intro to that game drags a bit, for sure. If you stick with it, one thing I’ll recommend is - take your time. The story tends to compartmentalize, kind of like the intro, so you can be better off ignoring it in favor of just faffing about (which is the best part of the game, imo).
No idea why they started with all that linear mess. I persevered and it got much better. Very impressive and detailed open world once they unleash you.
I agree that the first 5 hours are kind of meh but it gets amazing once the world opens up
Even though I liked it I find it to be the game that huffs it’s own farts the most. Cowboy simulator
Yep. Don’t know what it is but the game is just so annoying sometimes for no reason. And under the hood it’s just the same gameplay loop as games like GTA. Go here, kill people. Go there, protect this guy. etc.
The Witcher Series
I just can’t get into playing Geralt. I’ve tried getting into 2 multiple times, but just don’t feel it.
2 is a fairly linear action game with a few branching paths. 3 is a much bigger, RPG style game if that’s what your looking for out of it. It’s still “Geralt”, but there’s more liberty to play the game and character how you’d like.
I didn’t get the appeal until I played it for a few hours. One of my favourite games now. I’m not into rpg genre but I still enjoyed this game.
Same here. Some of my favorite games have silent characters (Half-Life, Skyrim). Some have speaking characters (Serious Sam, Duke Nukem, Max Payne). But Geralt is just annoying.
Eve Online. I’ve played it 3 or 4 times over the years. It’s such a good concept, but the interface is SO TERRIBLE. I am logistics gamer (factorio, satisfactory) and the player driven economy is SUPERB. However, doing the supply side is like pulling teeth. I cannot establish good, efficient production chains. I realize that it’s a spaceship game about shooting other people. I’m not the target audience, but they seem to indicate that they need people like me, then don’t support our playstyle.
I forgot Eve Online existed. I got a free trial to it once, tried installing it on my Pentium III desktop, it booted but had this weird pink cast to it, so I installed it on my dad’s Pentium 4 desktop, got through the tutorial, like shot some asteroids, encountered another player in game, asked what the point of the game was, the other player responded “Whatever you want it to be.” and I quit the game and never looked back.
Factorio is the least pointful game I’ll accept: Here is a hammer, a pistol with 100 shots, 10 iron plates, a furnace and a drill. Build and launch a rocket.
Call of Duty. Any of them. The campaigns are capable and fun, and I’ve enjoyed the ones I’ve played, but the online sucks so hard to me.
I first tried when they first came out, but the internet wasnt fast enough for the “who shot first quick fire twitch shooter”. I would be on a bridge then teleport to like 5 different places in a second, then the killcam shows me that actually I was just walking into a wall while XxProSnip3zzxX shot me in the back. Wow I sure suck at this game.
Tried again a few iterations later and my first 5 games in a row the game had already started and my team was already caught in a spawn trap. We’d just be respawning into a firing line getting mowed down the instant we spawn. 0k 15d.
Finally got a real game going and I was just getting completely murdered by people who’ve never stopped playing and understand the maps perfectly and gun you down before you can even react to their presence.
I tried the battle royale one and it was really exciting for about 15 minutes. Ive got one life, im surrounded by death, i can hear fire going in all directions. Then i never see anyone. I run from likely location to likely location and theres nobody. Its just me. I start shooting in the air “come and get me, lets fight”. Nothing. I see a tall building and think if I can get to the roof I can see where people are. I go inside the building. Im dead now. There was a guy perched on the lip on the inside of the door, waiting this whole fucking time just in case somebody walked in like I did. He’s teabagging me now and punching my corpse. Such fun.
Red dead redemption 2. I really just can’t ever get into Rockstar games, I hate the controls, they really just feel bad, so much that it makes it unplayable to me. Having watched a playthrough, I can kind of understand the hype behind it, but haven’t found any enjoyment in it myself.









