Skate players were explicitly told map areas would not be “locked behind a paywall”

  • TheSeveralJourneysOfReemus@lemmy.world
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    5 days ago

    Even just the idea of having to ‘grind’ for a virtual currency, it’s something that modern games do and it turns them into a job. Yes, I said it. Games that have long grind hours just to access basic resources. These are really a second job sometimes, thinking of always online games like rust too. I like my games to be on when I need them to be. To save an be able to go back to them whenever i feel like. Earthbound had a commentary from the lead programmer and creator of the game in the same tone, that his game would be easy to save, quit and restart in a very casual way by design (ness’s dad personally calls you, the player, if the game runs for long enough, to basically tell you to go touch some grass). I have found certain modern titles to be made for long hour daily marathons, else you’re not adavncing enough. I emulate old stuff now.