cross-posted from: https://programming.dev/post/37902936

For anybody wondering what is going on with $CANCER live stream… my life was saved for whole 24 hours untill someone tuned in my stream and got me to download verified game on Steam

After this I was drained for over 32,000$ USD of my creator fees earned on pumpdotfun and everything quickly changed. I can’t breathe, I can’t think, im completely lost on what is going to happen next, can’t shake the feeling that it is my fault that I might end up on street again or not have anything to eat in few days… my heart wants to jump out of my mouth and it hurts.

I won’t rewatch this myself but I have added a clip from the stream after I noticed what has happened.

also I have succesfully (CTOed) my creator rewards and they have been redirected to safe device.

Source: rastaland.TV on X/TwitterPrivate front-end.

More context:

Yesterday a video game streamer named rastalandTV inadvertently livestreamed themselves being a victim of a cryptodraining campaign.

This particular spearphishing campaign is extraordinarily heinous because RastaLand is suffering from Stage-4 Sarcoma and is actively seeking donations for their cancer treatment. They lost $30,000 of the money which was designated for their cancer treatment. In the steam clip their friend tries to console them while they cry out, “I am broken now.”

They were contacted by an unknown person who requested they play their video game demo (downloadable from Steam). In exchange for RastaLand playing their video game demo on stream, they would financially compensate them.

Unfortunately, the Steam game was actually a cryptodrainer masquerading as a legitimate video game.

Video.

Source: vx-underground on X/TwitterPrivate front-end.

Source: ZachXBT on X/TwitterPrivate front-end.

Rastaland GoFundMe.

Comments
  • dogs0n@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 days ago

    It isn’t easy as you say.

    If they could let us run games in a sandbox/virtualised area that would be amazing though. That’s a very big ask though.

    I do know that xbox consoles run games in their own hyper-v vm which gives extra protections to us from most malicious code.

    Obviously this would be hard for Steam to implement, but it would be a very nice measure.

    • Modern_medicine_isnt@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 day ago

      I didn’t say it was easy. The fact is, valve could do it. It is just somewhat expensive. Make a law that game distributors are liable for losses if they distribute malware and you would see how well they could do it.

      • dogs0n@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        6 hours ago

        I believe you said it was easy in the first sentence of the comment I replied to, though maybe I am reading it wrong and you are speaking on something else.

        Nevertheless, they surely have the money to make some type of sandboxed environment for us to run games in, but I can also see why they haven’t since they have so many other things in the works right now and I believe they famously don’t have that many employees (they could hire more, but that could ruin their workflow, etc, not sure). Still, I would like to see this somewhere in the future so I can be a bit more carefree when running less known games.

        Maybe this is something that operating systems need to do for us though, I don’t know. Xbox can do it because Windows/HyperV allow it to, but they are created by the same company so the lines are blurred a bit. Not to mention use cases for PC gaming are much wider in scope, so the sandbox environment would have a lot more things to consider (probably).

        Anyways I still think this would be sorta far fetched, but I can dream it will soon exist.

        Not sure how I feel about making software distributors liable for the malware (it would make any smaller stores go out of business straight away for sure).

        Edit: this became long sorry i forgive u if you dont read