missingno
- 3 Posts
- 124 Comments
missingno@fedia.ioto
Fediverse@lemmy.world•Is Pixelfed sawing off the branch that the Fediverse is sitting on?
12·6 days agoI don’t think every Fediverse platform needs to support every type of post, and I especially don’t think it’s an impending catastrophe if they don’t. In fact I think it’s better to specialize. Even though Mbin supports microblogging, I prefer using this account solely for threads and a separate Pleroma account for microblogging.
I wouldn’t worry. Dread was extremely well received, and set up a big plot hook for a continuation.
missingno@fedia.ioto
Selfhosted@lemmy.world•Plebbit is the the most decentralized selfhosted social media protocol And why development slowed Down
27·8 days agoHow do they deal with CSAM and other illegal material? (I’m guessing the answer is that they don’t)
missingno@fedia.ioto
Games@lemmy.world•A cool feature/mechanic you want to see in games again
15·11 days agoI think you’re describing the Nintendo DS.
missingno@fedia.ioto
Games@lemmy.world•A cool feature/mechanic you want to see in games again
4·11 days agoKirby Air Riders definitely feels like it keeps that spirit alive. The game could’ve just been City Trial and I would’ve paid $70 just to play City Trial, but they packed everything else in there too because they could.
missingno@fedia.ioto
Games@lemmy.world•A cool feature/mechanic you want to see in games again
9·11 days agoThe Fiend’s Cauldron from Kid Icarus Uprising. At the start of a stage, you have to wager currency on how high of a difficulty you want to attempt, on a sliding scale from 0.0 to 9.0. Higher difficulties cost more to play, and if you fail, you lose your bet and the difficulty drops if you choose Continue. It’s an interesting system for how it forces you to check your ego and self-evaluate just how much you think you can handle.
missingno@fedia.ioto
Games@lemmy.world•Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)
23·14 days agoIf I’m going to put 100+ hours into a game, there better be a setting to mute BGM, because no matter how good the OST is I will eventually tire of it and want to listen to something else.
Grinding evasion by dual wielding shields and attacking yourself is peak game design.
missingno@fedia.ioto
Games@lemmy.world•Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support
9·15 days agoIf you’d read the article, Valve says they’re working with anticheat devs to come up with a solution together. This can only happen with their cooperation, if Valve somehow could bypass it on their own that would represent a vulnerability that should and would get patched.
missingno@fedia.ioto
Games@lemmy.world•Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support
31·15 days agoTBH, I kinda get the feeling that’s what most of the hype surrounding the Machine is. People hoping it sells well, but not necessarily people planning to buy one for themselves.
missingno@fedia.ioto
Games@lemmy.world•Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support
5·15 days agoIf devs want to support one, it’ll be no problem to support the other. But I doubt devs who already refused to support one will suddenly change their minds.
missingno@fedia.ioto
Games@lemmy.world•Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support
8·15 days agoI wouldn’t expect the Machine to be any more popular than the Deck, which already wasn’t enough to convince holdouts. In fact I would bet the Machine will sell much less than the Deck, since that had a more unique niche carved out for it.
Points of no return and anything else that’s permanently missable. No, I am not doing a second playthrough of a 100 hour JRPG.
missingno@fedia.ioto
Games@lemmy.world•The osu! Open Source Client, Lazer, Has Been Made the Default Download Option for New Users
7·19 days agoThat would be the original Osu! Tatakae! Ouendan
Portrait of Ruin
As someone who played later entries first and then went back to SotN, IMO it’s a bit rough around the edges in comparison. Still a fantastic game, but I think later games managed to improve on it.
Castlevania: Portrait of Ruin. IMO this is where the series peaked, perfected the formula and delivered a game packed with several large maps and three sets of bonus characters to replay the game with.




One of the bonus levels in Rhythm Doctor is a Bits and Bops collab. There’s also an Unbeatable level, so it’s a funny coincidence to have all three games launch in the same week.