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Joined 3 months ago
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Cake day: August 7th, 2026

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  • I tried it only via terminal. I’d try it on the store but I can’t even find it. I searched for more information adapted to my absolute beginner level and didn’t find anything that helped me. I tried using pacman and yay but everytime there’s an issue with the mirrors, core or whatever other reason I can’t comprehend. I used the cmd on LMDE quite a lot more than I may have needed, but unless you want to do highly specific things, you don’t need it that much, but I could be wrong. For the moment I find apt way easier to use and more practical.













  • Seems like just Disco Elysium isn’t working. I did what you said and now the log is pretty different:

    Started initial process 4808 from gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 144 -f – gamemoderun [REDACTED]/lutris/runners/wine/lutris-7.2-2-x86_64/bin/wine cmd /C Run Me!.bat Start monitoring process. No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. wlserver: [backend/headless/backend.c:82] Creating headless backend vulkan: selecting physical device ‘NVIDIA GeForce RTX 3070 Ti’: queue family 2 vulkan: physical device supports DRM format modifiers vulkan: supported DRM formats for sampling usage: vulkan: 0x34325241 vulkan: 0x34325258 vulkan: 0x3231564E wlserver: Running compositor on wayland display ‘gamescope-0’ wlserver: [backend/headless/backend.c:18] Starting headless backend wlserver: [xwayland/server.c:92] Starting Xwayland on :0 wlserver: [types/wlr_surface.c:748] New wlr_surface 0x55afcc1f5e50 (res 0x55afcbd980c0) wlserver: [xwayland/server.c:250] Xserver is ready pipewire: stream state changed: connecting pipewire: stream state changed: paused pipewire: stream available on node ID: 79 ERROR: ld.so: object ‘libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object ‘libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. fsync: up and running. ERROR: ld.so: object ‘libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object ‘libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. gamemodeauto: (EE) failed to read Wayland events: Broken pipe Monitored process exited. Initial process has exited (return code: 0) All processes have quit Exit with return code 0