Like if you produce bottled water, and you lower the quality of it (like, idk maybe theres stuff floating inside) so its cheaper to make, people will notice and switch to an alternative. And when the alternative tries something similar, they’ll switch back to you.
So now you have 2 companies selling bottled water with stuff floating in it.
I used to have 2 ssds with one for Windows, the other for Linux. When I needed more space for games I just gave up on Windows and haven’t since looked back. (Also converted one of my friends to dual-booting Mint).
And if you want to be 100% sure that Alpaca doesn’t send any info anywhere, you can restrict it’s network access in Flatseal as it’s a flatpak.
And OpenSUSE?
the things you listed are most certainly not a requirement.
Then what are? Why wouldn’t the ability to maintain/repair, modify or resell be requirements for ownership?
If “ownership” doesn’t have a unified meaning, then I can interpret “ownership” as the ability to maintain/repair, modify or resell the bought item.
You were arguing that having control over something (as in “being able to maintain/repair, modify or even resell” it) isn’t a requirement for the thing’s ownership?
Then what does “ownership” entail? Being allowed to use the thing but not modify or repair it? I’d argue that this isn’t what “ownership” means.
Free as in freedom (in your own home) and open source as in you open the source of water coming in.
So what does “ownership” mean then for software?
How would you power them without a battery? It doesn’t matter if it’s really power efficient if it isn’t getting any power.
But no small or translucent batteries
So the next step is to take up farming?
Or use massgrave.dev and get it for free.