

It was about the time when that fix was first being reported on that it became obvious to me that big companies don’t fix every single bug because they just don’t have the time. The dude actually doing the work might know how to fix a thing, but never tasked to do so because someone above them thought their time would be better spent on something else. And that’s the best case; most of the time they would probably have to spend more time actually hunting the bug down, too.
Meanwhile, a game made by a single dude in his free time could fix every random bug reported to them just because they don’t necessarily have to prioritize anything else.
Ok. Then you don’t own anything anymore.
I’ll start making Teslas that don’t suck.