• 6 Posts
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Joined 5 months ago
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Cake day: April 23rd, 2025

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  • I used the recommended stat spread. I did not pass a single check for the entire time I played I. I know how these games work mechanically. The reason I’m highlighting the fact that I failed these checks without any of my own input is because if there was some sort of interactable gameplay element, then having failed these checks would feel fair as opposed to arbitrary.

    Honestly I didn’t vibe with the main character, and the game not letting me leave my own impression on him, in even the smallest way (putting on a tie for example,) didn’t make me invested in them. I got to a point where my only option was to wait hours of in-game time before I could progress further. At that point, having not been able to progress, not had an engaging gameplay element to interact with and not being invested in the character I’m playing as; why should I have continued?


  • I picked the default recommended character. How was I supposed to know the optimal build to complete the first objective on my first run. Why should I even assume that the recommended characters are incapable of doing things? I’m fine with rpg mechanics, the problem I had was I tried to do the first objective 3 different ways, failed all three times due to no fault of my own and then got progress locked. The game actually said “you have to wait 6 hours before you can try again.”

    Genuinely what is the point of continuing after that. I wasn’t able to do anything and didn’t find the gameplay satisfying up to that point. The next thing to do was go afk and wait it out. I don’t want to do that, so why should I keep playing.








  • In terms of funness and having agency. I tired to put a tie on and failed a rng check for that. Then I tried to get a guy out of a tree and failed a rng check for that. And then the game said “sniff bath salts and you won’t vomit when getting the guy out of the tree.” So I went and scoured the area for bath salts for like 15mins, finally got them. Then went back to get the guy out of the tree and failed anyway because it doesn’t always work. Not to worry though. I just have to wait another 6hrs before I can try again to presumably fail again.

    Believe it or not I actually like to make decisions and deal with the consequences of those decisions rather than just fail arbitrarily at objectives the game tells me I should be doing.

    Disco Elysium was aesthetically pleasing and I loved the vibes but the game sucked.